Spellstone Guide
Spellstone is a fantasy card game with beautiful hand-drawn art and rich lore.Take on the role of a powerful summoner capable of summoning mighty creatures through the use of Spellstones. Shadowy figures lie in wait to halt your progress and seek these powers for themselves. Will you unlock the secrets of the Void or be consumed by it.Collect hundreds of striking cards to battle through a compelling story to unravel the mystery of the Void.Heroes, creatures, monsters, demons, animals, and more are brought to life with a stunning hand-painted style.
The story is easy to follow and you’ll be engaging in battle after battle to progress through each area. The replay value comes from the fact that you can replay missions many times for additional rewards. You’ll want to do this as frequently as possible as the need for new cards arises fairly soon after the first chapter of missions.Spellstone is one of those games that feels as though it is a breeze to play through. The gameplay is fair and balanced without the obvious need to spend on in-app purchases in order to make progress. The campaign is laid out in a relatively linear fashion with the exception of a few minor side-events that you can take part in.
You’re placing down cards under the provision that one number dictates how much health the card possesses while the other tells you how much damage they can inflict. There are special abilities along the way too, but a lot of the time you’ll be weighing things up according to those two numbers.That’s no bad thing as it makes Spellstone immediately accessible, but it’ll seem a little simplistic to those used to more complicated rulesets.
Upgrading a card can be done by using Essence, which is awarded from completing quests or by Vaporizing other cards in your possession that aren’t needed in your deck. All of the cards can be upgraded several times and if you have two cards that are at their maximum upgrade you can combine them to create a more powerful version of that creature.The quests offer a way to earn a number of different rewards though the rate at which it offers Shards is very low unless you want to lose some anonymity by signing up to Kongregate. The Inventory can be opened to receive in-game rewards that include potions to increase your energy and gold to spend on Spellstones.
The only strategic depth you’ll ever be involved in is the deck creation and choosing the relevant hero to lead your creatures into battle. Suffice to say that this may make Spellstone a less engaging title for those who are looking for something deeper than an auto-attack based card battler.There are many reasons to like and enjoy Spellstone however. The hand-drawn artwork on the cards is impressive, and there are some upgrades you can apply to the cards that will not only change their appearance but their abilities too.
You are using a basic Hero with no abilities. You will soon be asked to choose between three basic Heroes that do have a single ability. This paves the way to combo with particular cards and will increase the overall potency of your deck. You can entice epic Heroes to your side that are far more powerful than the standard Heroes, but their prerequisites are relatively hard to meet.
The cards you place in your deck are called Spellstones and these contain powerful creatures. The deckbuilding experience is a simple drag-and-drop affair so the simplicity seen throughout the game is mirrored here also. The creatures have three different types: Wyld, Aether, and Chaos. There will sometimes be benefits to having a mono-themed deck type in conjunction with a supporting Hero of the same type as the creatures.
The combat system is tackled in the same manner as most casual card battlers. Each turn you can summon a creature and it will attack the card directly in front of it on your turn. Some cards will have timers that denote the number of turns it must wait to attack and use its abilities. If there is no card in front it will attack the opposing player directly. It’s a simple mechanic, but one that works for this particular style of game.Spellstone employs the usual energy system which is consumed with each battle fought. The early missions consume very little energy per battle, however, this does increase to higher values for later missions and you’ll find yourself burning through it very quickly. There are several ways to top this up and the game does provide some remittance for this to new players.
In Spellstone you can’t choose the target of your card’s abilities. You slap cards right in front of each other on the field. These cards automatically fight the card across it. While on the field 2 factions (monster type) will get a bonus. With a new one being rotated in and 1 being rotated out each month.You can even equip Spellstone runes to certain monsters. Inside this game you have rare, epic, and legendary runes. They can improve the attributes and abilities of the cards. On top of all this. Players get missions, quests, and guild clashes.This makes the game pretty easy to learn and pick up. Especially with decks being set to 15 cards. Basically once you get past the tutorial you’ve learned everything you need to know. Spellstone slowly starts to get more complicated, but only to a point.
Spellstone has all the right features to make it a successful game. It has a decent story mode that can last a while with plenty of replay value. Excellent hand-drawn artwork for its cards, which can be evolved into many more new and unique creatures. However, it has one massive Achilles heel – the energy system and subsequent need for in-app purchases.The fact that you can only completely refill your energy by leveling up or spending Shards (in most instances) completely ruins your enjoyment.




